Yet another highlight of 2024 was the growing "film + tourism" trend, which bridged the gap between cinematic storytelling and real-world exploration. Iconic filming locations such as Shanghai, ...
以下是过去两年中受裁员潮影响最为严重的几家公司: Embracer Group (7,890 名员工) Unity Technologies (2,900 名员工) 微软游戏 (2,880 名员工) 索尼 (1,475 名员工) EA (1,470 名员工) 育碧 (1,021 名员工) Epic Games (870 名员工) Take-Two Interactive (630 名员工) ...
To “tell a yarn” means to tell a story, especially a long and tall one, one that is exaggerated, one that is imagined or at any rate one that is not entirely true. That’s the idea being conveyed in ...
腾讯已经持有育碧股份,并与收购谈判有关联,甚至可能出现意外的买家,比如沙特阿拉伯的 Savvy Games Group。 《GTA VI》的推迟 发行商 Take ... 生成式 AI 的“伊卡洛斯时刻” 尽管人工智能备受关注 ——EA CEO 威尔逊称它是“我们业务的核心”—— 但结果远未达到 ...
波士顿咨询公司董事总经理兼合伙人波维拉斯·尤尼斯基斯(Povilas Joniskis)在接受媒体采访时表示,如今沙特的电子游戏产业正稳步发展,并展现出了巨大的增长潜力,在更广泛的经济领域产生乘数效应,成为助力沙特实现经济多元化目标的新引擎。