Simon Lemay-Comtois and Jonathan Dumont on evolving Assassin's Creed Syndicate's dual heroes for Assassin's Creed Shadows, ...
Assassin's Creed Shadows game director Charles Benoit talks world-building, balancing combat and stealth-based gameplay, and ...
I had the opportunity to try out a preview build of Assassin's Creed Shadows earlier in the week, and here are some quick first impressions.
Read our hands-on preview of Assassin’s Creed Shadows, exploring the new combat mechanics, parkour system, and dynamic choices between Yasuke and Naoe.
Read Game Rant's hands-on preview to hear how Assassin's Creed Shadows honors the pillars of its franchise, its setting, and its gameplay.
Assassin's Creed Shadows doubles down on its dual protagonist system with Yasuke and Naoe, offering two uniquely different ways to play.
Check out our hands-on preview of Assassin's Creed Shadows, and see what we thought of Ubisoft's next AC game after spending a few hours with it.
It’s a game that radiates with the need, from its long-requested feudal Japan setting to its lofty ambitions to be “the ultimate Assassin’s Creed” experience, Shadows is positioning itself as just ...
Avatar: Frontiers of Pandora is closest to a traditional Far Cry game, with a big map, strongholds, and unique weaponry.