Welcome to the Media Literacy Week Teachers' Hub! This space is designed to provide you with lessons and resources for you to use during Media Literacy Week, brought to you by MediaSmarts and ...
This lesson is part of USE, UNDERSTAND & ENGAGE: A Digital Media Literacy Framework for Canadian Schools. This lesson plan is part of the Break the Fake project. This project has been made possible in ...
This outcome chart contains media-related learning outcomes from the Ontario Curriculum for Communications Technology, Grade 12, with links to supporting resources on the MediaSmarts site.
“A lie can travel halfway around the world while the truth is still putting its shoes on.” (attributed, wrongly, to Mark Twain) The Internet may be the greatest information technology ever developed: ...
This chart contains media-related learning outcomes from Ontario, Curriculum for Politics CPC3O: Politics in Action: Making Change, with links to supporting resources on the MediaSmarts site. A1.1 ...
In February 2022, MediaSmarts – in partnership with Digital Public Square – hosted a symposium that brought together key stakeholders and community partners from across Canada who share an interest in ...
Once you’ve found information online – or someone has shared it with you – how do you know if it’s true, or at least credible? In other words, how do you verify the information? The internet is a ...
The internet is all about sharing – sharing news, sharing videos, sharing our thoughts and opinions with our friends. The fundamental element that makes the internet different from other kinds of ...
One of the reasons why teens turn to shortcuts, such as judging a claim based on the reliability or apparent authenticity of the person making it, or turning to peers and influencers over trusted ...
It may be hard to believe, but most kids think that their parents are way more tech-savvy than they really are! That’s why we need to be ready to talk to them about all of the tools, technology and ...
Two of the most important kinds of information we look for online are about health and science: almost half of Americans, for example, report seeing science content in the previous few weeks, and a ...
Cyber Choices is an interactive game designed to help students in grades 3 to 5 develop the skills and habits they need to make safe and responsible choices online. Cyber Choices lets students explore ...