Ready Player Me said its PlayerZero Web3 avatar collectible platform is seeing momentum in changing how users experience digital identity across games and virtual worlds. Since its launch in ...
or a white avatar (intragroup contact) during the virtual activities. These interactions played out in team-based games, either fostering collaboration or competition. Afterward, we assessed their ...
Abstract:Avatar-based, three-dimensional, virtual environments such as Second Life, the most popular and fastest growing environment, offer a promising corporate communication channel for brand ...