Configurations for the Oculus Rift DK1 and DK2 and the Xbox Joypad. An OpenGL ES barrel shader for correcting lens distortion. Some of the demos peak at around 25-30 frames per second on a Pi 3.
How'd you get into this line of work? Treeview started around 2015 when I got an Oculus DK2 for university. I began doing freelance work with the hardware when there were very few VR developers in ...