While a solid business case is always nice to have, that's not the stuff that particularly stirs the soul. Sony's next ...
IT之家 1 月 16 日消息,前 PlayStation 高管吉田修平(Shuhei Yoshida)在接受 Kinda Funny 采访时,详细分析了索尼掌机 PS Vita ...
任天堂突然公布Switch 2令许多玩家感到意外和惊喜,不过这也让一些玩家忽略了PlayStation前高管吉田修平近日在参与“Kinda Funny Gamescast”节目时,说出的一些有趣内容,例如他认为PS Vita几乎具备NS的性能。
A recently retired PlayStation veteran shares his take on why Sony’s PSP successor, PS Vita, didn’t take off in the handheld ...
This slick ninja action game was re-released as Muramasa Rebirth on the PS Vita in 2013. Besides quality-of-life improvements to the controls and visual upgrades, there were new mini-campaigns ...
Sony's PlayStation Portal Midnight Black pre-order launch is upon us, and I've got you covered on where to buy the handheld ...
However, Yoshida said the biggest reason PS Vita failed to attract a significant audience was Sony did not have the development teams to support it concurrently with its home consoles PS3 and PS4.
Yoshida also reveals that the PS Vita dev kit featured a video out, which allowed developers to plug it into monitors and ...
Former PlayStation executive Shuhei Yoshida left the company recently, and he has been sharing some thoughts on the game industry and the PlayStation brand, such as why the PlayStation Vita trailed ...